Non-fungible tokens (NFTs) are one-of-a-kind digital assets, similar to an image or audio recording. Their ownership is recorded on the blockchain, which is a type of public ledger, and they can serve as both an investment and a form of art, albeit one that is viewed on a screen. In the past year, they’ve exploded in popularity, with an NFT produced by an artist named Beeple fetching $69 million at auction. Tom Brady offered NFTs of his college CV and old cleats, and Melania Trump promoted an NFT painting of her eyes.
But recently, someone who appears to despise non-fungible tokens (NFTs) has created a modified version of the classic video game Doom in which the entire idea is upon “killing” NFTs through screenshots.
The main difference between ordinary Doom and NFT Doom, according to PC Gamer, is that instead of shooting the horrible demons that inhabit the original, players take screenshots of Bored Ape-like monkeys in order to earn as much in-game money as possible.
The player earns more money every time they snap a Bored Ape, ostensibly because they’re “taking” the value of each of these NFTs, despite the fact that there are many copies of each Bored Ape present during gameplay.
Doom appears to be in the public awareness at all times as players improve the game, and a neuroscientist recently trained lab rats named after the game’s primary developers to play it. The rats, dubbed John Romero, John Carmack, and Tom Hall, used a special “VR for rats” setup that included a trackball in front of a curved monitor.
The idea that right-click-saving or screenshotting an NFT is essentially stealing and is popular among NFT fans — especially Bored Ape buyers. It’s quite insane, and they’ve given it a name: “right-clicker mentality,” which has become slang for folks who like tormenting NFT stans, like NFT Doom’s developer.
The initial version of Ultra Boi’s Doom NFT mod is now available on ModDB, and it replaces all of the game’s monsters with various varieties of bored NFT monkey art.