# This Mind-Bending Rubik’s Cube Is Almost Impossible To Solve

Solving Rubik’s cube is considered one of the best mind-exercise games and is loved by certain enthusiasts. But here comes the demanding version of this cube named “Rubik’s Cube Impossible”, developed by Bandai Namco’s MegaHouse Co. It is a Japanese toy manufacturing company that seems to challenge the experts of this game by presenting them with an “impossible” version. The standard Rubik’s cube can be solved in just 20 moves, but the number of moves of this new and updated cube is not guaranteed. The working principle of both the cubes is precisely the same in every way. Now let’s see what makes this “Rubik Cube Impossible” different yet challenging from the standard one.

The point of differentiation sits comfortably with the duality of color. This means that when you try to solve the cube, the colors of the facets start changing with every move and from every angle. This makes it very difficult to figure it out. The question that arises is how they change color, i.e., through which mechanism? Let me explain to you that, although the total number of facets is the same, the strips of color that are pasted on these 54 facets are made from a very shimmery material, which makes them change their colors every time a user tries to solve it.

The rules of the game have changed now for this Rubik cube, and the ground rule that “this color can never be next to this color” cannot be applied. The Mega House product page wrote, “All six sides of the Rubik’s Cube Impossible consist of eight iridescent facets and one facet that remains the same color regardless of the viewing angle.” The user has to use the fixed-color facet as a guide, and rotate the sides until all colors are the same when seen from a certain angle”.

This masterpiece is available for commercial purchase at the MegaHouse website for \$30 (3800 yen). However, it is interesting to note that the 2009 World Champion of Rubik’s cube, named “Shuhei Omura,” and even the director of Speed Cubing Japan, faced a lot of difficulty in solving the prototype. Omura even asked the development team of this “Rubik cube impossible” about its defectiveness (if any), which was declined by the designers because it was all set and accurately built, but at last, he finally solved it.

Hence, the designers don’t recommend this cube to beginners if they want to enjoy solving it, and only pro-level users should get their hands on it.

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